local jiaping = fk.CreateSkill{
    name = "ld__jiaping",
    tags = { Skill.Compulsory },
}

Fk:loadTranslationTable{
    ["ld__jiaping"] = "嘉平",
    [":ld__jiaping"] = "<b><font color='goldenrod'>君主技</font></b>，你拥有<b><a href=':bahuangsishiling'>“八荒死士令”</a>。",

    ["$ld__jiaping"] = "藏锋四十载，终昭吾亮剑之时！",--登场
}

jiaping:addEffect(fk.GeneralRevealed,{
    anim_type = "support",
    can_trigger = function (self, event, target, player, data)
      if target == player and player:hasSkill(jiaping.name, true) then
        for _, v in pairs(data) do
          if table.contains(Fk.generals[v]:getSkillNameList(), jiaping.name) then return true end
        end
      end
    end,
    on_use = function (self, event, target, player, data)
       player.room:handleAddLoseSkills(player, "#bahuangsishiling")
    end,
})

return jiaping